beta is 8 days out. the project feels like we are already there. final fantasy 11 has an interesting interface for a PC title wherein you can play the entire game using the keyboard. a concquence of a console interface shared between the PS2 version and the PC version. hejl and i talked about an idea where you could use a fixed cost lighting shader which would allow you to spec out your rendering performance and know just how much lighting you can do without having to worry about overdraw. i am scattered.