so as we near the end of a project, i find myself being very careful about the words that i use to describe the state of the game. someone will ask, "so are there any crashes?" and i would respond, "no one has found any crashes." there are always bugs in a peice of software like the one that i work on. the question is how hard are they to get to happen, and just how much do you want to temp fate by saying that there are none.